![]() But he stands apart as his own character. He can be as boneheaded as Kiryu (which leads to the amazing heroics in the main plot and wacky hijinks in the substories). Yakuza have different playable protagonists before, but Kasuga as a replacement for Kiryu is great. ![]() It’s a wild ride, and the tonal shifts are even more apparent than ever. One scene can be played as a joke, and then turn into an important story beat that relates to the core plot, and then proceeds to a clash of words that also explains to you the different perspectives of dubious Japanese business. The whiplash of tones that is the hallmark of a Yakuza story is still here. You will slowly learn his past backstory, how he got into Yakuza and be running around in good-old Kamurocho, the main setting of past games.Īround ten hours or so in, by Chapter 4, is when the game truly opens up, giving you access to the three main companions and the job system. Chapter 1 and 2 is all about establishing Kasuga as a character. Substories that are equally wacky as they are heartwarming.Įxpect a slow burn. Dozens of mini-games to distract you from the main plot. Very long story beats that changes from mo-capped cut-scenes to cut-scenes using in-game assets to text prompts. If you’ve played Yakuza 6, Kiwami 2 or the spin-off Judgment, you’ll be right at home with how the game flows. Outside of the combat changes, Yakuza: Like A Dragon still plays pretty much like a Yakuza game. And you really have to see how wild things can go before it all comes back down to its main plot- a serious crime drama. In fact, this move lets Yakuza’s inert zaniness shines brighter than before. It does feel kind of weird that the series’ action-based combat has been removed for this entry, but rest assured, if you give it a chance, it’s actually pretty fun. They even added dungeon crawling- which is as a hit-or-miss as the usual JRPGs go. They come in, do a flashy attack and charge you money for their services. What started as a joke substory about a special delivery escort service leads to Kasuga being able to summon special “Poundmates” (yeah, don’t ask). However, you can’t control your party’s positioning, all the characters are just shuffling about throughout each battle. Traffic cones and bicycles can be kicked toward an opponent if they are nearby, and cars can run over people who are knocked down. Parts of the environment can be damage dealers too. In addition, you can also block incoming attacks by pressing cross at the right time, just right when the attack starts. Some skills allow you to mash square or press triangle at the right time for a damage boost. And this too is explained in-game- Kasuga and his buddies spent a long time in the early game being in-between actual jobs.Ĭombat is also reactive. You also gain stats as you rank up a job just like when you level up, so switching jobs can help you develop a character’s stats to your liking. Your party members have stats like strength, magic (don’t ask) and agility, and they can later on switch jobs- which not only changes their attire but also their available skill. The developers have clearly put a lot of effort into it. Like A Dragon is not like past Like A Dragons, as Kasuga fights with up to three party members in turn-based combat. Kasuga’s obsession of this video game is the basis of the new JRPG combat system. The JRPG series is so ubiquitous in Japan that even Sega has no problem referencing it all the time. A wild turn of events have this low-ranked Yakuza member goes to jail for eighteen years, learned that he’s basically not a Yakuza anymore and ended up in Isezaki Ijincho, Yokohama. Yakuza: Like A Dragon has you in control of Ichiban Kasuga, a grunt of the Arakawa Family aligned to the Tojo Clan. But I’m glad to say that it’s still a Yakuza game, but now as a proper JRPG. So, how does it fare? I’m still fairly early- only past the first 15 hours. You are playing as a new protagonist, in a new setting, and an interestingly new RPG system. ![]() The latest from Ryu Ga Gotoku Studio presents a new beginning for the series. ![]() The long-running action-RPG series has been steadily catching up with its global releases and now the rest of the world is pretty much caught up with all of them.
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